![]() ![]() It’s very different than both PC 1 and OoB. Aircraftīefore I get too deep into this, I have to mention right now what really caught me off guard: the way aircraft works. After the arty fire from the northeast, and then with Recon help, the guys in the town are going to be pancakes. This is pure, flat-out (pun intended), squishing dudes. Likewise, if the opponent surrenders or retreats or is located in close terrain, again, no overrun. But, if an AT gun or artillery provides support fire, it cannot complete the overrun. I’ve used it a lot and it’s bad-ass, man. This lets that tank move again (if it did not use up all of its movement points beforehand), then, the best part, the overrun attack does not count as an attack action! So, theoretically, if you have enough movement points and ammo supplies, you can mow down multiple weak enemies, one by one, in a single turn. While using tanks (of course), overrun attacks happen when that armor destroys its target without taking any damage itself. Which brings me to one of the multitudes of new, cool features. However, if you have never played this type of wargame, Panzer Corps 2 is extremely easy to get (steam) rolling into. Obviously, if you have played PC 1, you’ll be able to jump right into Panzer Corps 2. ![]()
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