![]() ![]() Result: The detailed result would be very long to list. There were two tests: One with relatively low boundaries, and one with high ones. Writing down the number, and measuring how many times it occurs, should show if the trigger was truly random. I made a simple, empty map, with a single trigger, which outputs a number every 2 seconds. I made a quick test to see if my suspicions were correct. The only problem: I have been asking myself lately if the randomness is truly random in Warcraft 3. Random game modes, random hero choosing, dynamic and unpredictable game events and so on. ![]() You certainly all know the "Math - Random Integer / Real Number between x and y" function, in the GUI. I wanted to ask a short question about the world editor, since recently I have found a phenomenon which I find really unnerving. ![]()
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